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Geek Treasures

[Grade A] Wiz-War

[Grade A] Wiz-War

Regular price $50.00 AUD
Regular price $79.95 AUD Sale price $50.00 AUD
Sale Sold out
Shipping calculated at checkout.

A new board game, an imperfect box, a perfect price!

We rescue brand new Board Games with damaged boxes to save them from destruction, and together we're reducing waste in the world! The games components are all complete and in good condition - we make sure of that! Only our board games boxes (or shrink wrap) sometimes have dents and scratches. 

This means you get a brand new game at a bargain while saving the planet, what's not to like?

How damaged are our games? Check which "grade" has been given to our games (A to D) and check our FAQ page for a detailed description.

❤❤❤❤ We can either ship your order, or you can pick-up in person in the Adelaide Hills (SA). Make sure to choose the right option for you!

For the shipping option: PLEASE MAKE SURE YOUR ADDRESS IS CORRECT BEFORE SUBMITTING YOUR ORDER. Don't forget to add your email address for tracking details! We ship our orders between Monday 8am - Thursday 4pm ACDT (Adelaide time). We aim to process your orders as quickly as possible but we are NOT responsible for delays in the delivery of your package by the mail service.

For the pick-up option: we will contact you by email with a pick up address. ❤❤❤❤

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Product Description:

Duel for your life in an ever-changing labyrinth as you race to capture treasure. 

2-6 Players  |  30-60 Mins  |  Ages 10+

Features: Deck Construction, Dice Rolling, Grid Movement, Hand Management, Interrupts, Line of Sight, Map Deformation, Modular Board, Pick-up and Deliver, Player Elimination, Take That, Variable Set-up

Theme: Fantasy, Fighting

Description:

In Wiz-War, players are transformed into wizards who attempt to collect treasures from a twisted maze.

At the heart of the game is a deck of cards that the players use to cast spells, power up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.

 

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